Prompt Craft
Two worked examples teach a format that a page of rules will not
Rules describe the edges of what you will accept, examples describe the middle of it, and for anything with…
· 4 min read
What makes an instruction work twice, not once.
20 articles · page 1 of 2
Prompt Craft
The gap between a prompt that produced something good and a prompt you can rely on is a list of decisions you left open without noticing.
By Adrian Novak · · 4 min read
Prompt Craft
Rules describe the edges of what you will accept, examples describe the middle of it, and for anything with…
· 4 min read
Prompt Craft
Describing the output you want narrows the field far less than it feels like it does, and the difference is…
· 4 min read
Prompt Craft
Output structure is the single constraint that decides the most about what comes back, and it is usually…
· 4 min read
Prompt Craft
Persona framing is real and it does something, but what it mostly does is select a register, and mistaking…
· 3 min read
Prompt Craft
Output that a person finds readable and output that a program can consume are different requests, and…
· 4 min read
Prompt Craft
Supplying background is a selection problem, and the instinct to include everything relevant produces worse…
· 3 min read
Prompt Craft
Requirements that hold for two or three exchanges and then quietly lapse are not being disobeyed, they are…
· 4 min read
Prompt Craft
A request to list the ambiguities before starting work turns the silent guesses that ruin a first draft…
· 3 min read
Prompt Craft
Most prompts contain a quiet contradiction, the resolution is never announced, and the difference between a…
· 3 min read
Prompt Craft
An instruction that works reliably in your own hands tends to fail in a colleague’s, because most of what…
· 3 min read
Prompt Craft
Requesting alternatives without saying what should vary produces near-identical drafts, because nothing in…
· 4 min read